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Pryce
Champion of the Frozen Wastes



Joined: 06 Jul 2005
Posts: 5456
Location: Victoria, BC
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PostPosted: Tue Nov 15, 2005 4:47 pm  Post subject:  Raid Participation Rules (Progression-level) Reply with quoteBottom of PageBack to top

Progression Raid Participation Rules

The following rules govern the formation of and participation in guild heroic progression-level raids. All raid instances and world bosses introduced in Mists of Pandaria are progression-level for the guild at this time.

  1. Every progression-level guild raid is led by an officer, who handles invites, group organization, and raid strategy, all in consultation with the other officers attending the raid.

  2. Raid formation begins at the times specifed on the guild's calendar forum or the WoW in-game calendar, and in-game guild message of the day. Changes to the start time of raid will, if possible, be posted to these places. In addition, schedule changes will be announced in-game in guild chat.

  3. In order to be invited to a raid, a player must be logged on to the character that he wishes to bring to the raid at least 10 minutes before the raid starts, degrouped, outside of any instance or battleground, and ready to immediately travel to the upcoming raid instance.

  4. The raid leader uses the following criteria, in order of importance, as guidelines for selecting players to attend the raid:

    1. Class mix: the raid leader must first make sure that the raid has a sufficient number of players from each class in order for the raid to succeed.
    2. Proper gear and preparation: players who are geared properly and who understand the strategy for the raid receive precedence over those who are less thoroughly prepared. Players who are insufficiently geared or prepared are not eligible to attend the raid. Please read our Progression-level Raiding Requirments (visible to guild members, only) for more details.
    3. Seniority: members receive priority over initiates.
    4. Recent raid attendance: if a class has too many players online who wish to attend the raid, then the raid leader will give priority to those players who have recently had to sit out previous raids of the same instance. "Sitting out of a raid" is defined as having been passed over for a raid invite due to full attendance even after being on time, ready, and otherwise eligible to attend.
    5. Loot utilization: if a particular drop from a raid could be disenchanted or left to rot because it's already possessed by most of the players who could use it, then the raid leader may choose to invite a player who does not yet possess that item.

    Note that these criteria are guidelines, and are not immutable. The raid leader maintains absolute discretion for choosing who will attend the raid, even if his selections do not fully adhere to the criteria above. For some raids, the raid leader may choose to invite newer, less experienced players in order to train them and to help them gear up. For other, more difficult encounters, the raid leader may choose to bring more experienced players in order to make sure that the raid succeeds. Regardless, the decisions of the raid leader are final, even in the unfortunate event of a mistake. Raids repeat every week, so every eligible member of the guild will have plenty of opportunities to attend.

  5. In general, alternate characters are not permitted to attend raids. In order for a player to participate in a raid with an alternate character, he must have the explicit permission of the raid leader. Players should not expect the raid leader to grant permission to bring an alternate character except in cases where the raid has full attendance for his main character's class, but lacks sufficient numbers of his alternate character's class.

  6. No player should ever ask another player to give up his raid slot in order to attend a raid. Doing so is considered harrassment under the guild charter, and the officers will take disciplinary action accordingly. Once a player has been invited into the raid, he may participate in the raid until the raid is complete, he decides to leave the raid, or the raid leader asks him to leave.

  7. The raid leader will announce the start of raid formation in guild chat when he's ready to begin inviting people into the raid. Likewise, after the raid is fully formed, the raid leader will announce in guild chat that invitations are complete. Please do not disturb the raid leader with private messages while invites are in progress unless the matter is very urgent.

  8. As soon as a player is invited to the raid, he should make all necessary preparations for attending that raid as soon as possible. That includes picking up appropriate gear and items from the bank, buying necessary regeants, and crafting necessary items. Once prepared, a raid attendee should immediately make his own way to the raid instance. No player should ever expect to be summoned to a raid.

  9. In the event that a player has to leave the raid, whether by choice or at the direction of the raid leader, the raid leader, not the player, will choose his replacement. If a player chooses to leave the raid, he should notify the raid leader at least 15 minutes in advance so that his replacement may be chosen.

  10. Raid members who have been disconnected for a long period of time, or during a timed encounter, will be removed from the raid and replaced at the discretion of the raid leader.

  11. Any player who needs to go AFK for a brief period of time should ensure that his AFK flag is turned on. Any player who needs to go AFK for longer than 2 minutes should speak with raid leader so that he can adjust group composition accordingly. Note that players who need to go AFK for an extended period of time immediately before a difficult encounter may be removed from the raid and replaced at the discretion of the raid leader.

  12. Members of the guild may not participate in non-guild raids to progression zones without first obtaining permission from the officers well in advance, since a raid-locked guild member affects the guild's ability to form successful raids.

  13. Players who are not members of the guild may only attend a guild progression raid at the discretion of the raid leader. Likewise, non-guild players are only eligible to receive loot at the discretion of the raid leader.


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